Frozen Ship Captain's Log

GUIDE · SURVIVAL & MANAGEMENT

Frozen Ship Cooking & Food

Food security is survival security. With 20 mouths eating three times a day, the kitchen is as critical as the boiler — starve the crew and illness and despair follow fast.

Crew20
Meals/crew3 / day
Meals/day60
KitchenFixed rate

The Math You Can't Ignore

20 crew × 3 meals = 60 meals every single day. The kitchen cooks at a fixed rate, so you must (a) staff it and (b) keep ingredients flowing. Miss either side and the shortage cascades: hunger → fatigue → illness → fear → a colony death spiral. Food is not a "later" problem; it's a "from hour one" problem.

Staffing the Kitchen

Colony stateKitchen staffing
Opening (Days 1–3)2 cooks minimum; protect this slot
Stable2–3; add if meals fall behind demand
Crisis (cold snap / low food)Prioritize kitchen over non-essential roles

Sourcing Ingredients

Avoiding the Starvation Cascade

Watch the chain: one missed meal today is recoverable; a multi-day shortfall breaks morale and feeds illness. If food dips, cut non-essential roles, pull scavengers toward food-rich sites, and enact rationing laws early — before the crisis, not during it.

Frequently Asked Questions

How many meals do I need per day?

60 — 20 crew times 3 meals each. The kitchen's fixed cooking rate means you must keep both staff and ingredients supplied to hit that number.

What happens if I fall behind on meals?

Hunger drives fatigue and illness, which drags morale (fear/faith) down across the whole crew. A shortfall is recoverable; a multi-day one can unravel the colony.

Can I buy food from traders?

Yes, but treat it as a top-up from surplus, not a primary strategy. Never sell your wood reserve to afford it — warmth comes first.